Elevating and Enriching a Pharmacogenomics course Through the Use of Open Education Resources

Introduction The Pharmacogenomics course (PHAR560) is a fourth-year course offered to our pharmacy students at the Lebanese International University (LIU) School of Pharmacy. This is a relatively young…

Use of Educational Games as a Teaching Tool by Pharmacy Students in Pharmacology Course

Introduction The Pharmacology II course (PHAR555) is a fourth-year course offered to our pharmacy students at the Lebanese International University (LIU) School of Pharmacy. This course focuses on…

Use of Digital Tools for Solving Patient Cases by Pharmacy Students in an Introductory Simulation Course

Introduction The Introduction to Pharmacy Practice and Simulation course (PHAR456) is a third-year course offered to our pharmacy students at the Lebanese International University (LIU) School of Pharmacy…

Maximizing Student Engagement in Pharmacognosy and Herbal Medicine Course Through Team Work and Gamification

Introduction The Pharmacognosy and Herbal Medicine course (PHAR425) is a third-year course offered to our pharmacy students at the Lebanese International University (LIU) School of Pharmacy, to introduce…

Week 5: Final Assignment

For the final course assignment, participants are requested to reflect on the way one specific tool or approach that was presented and discussed during the course could be…

Announcements space

We use this webpage as a space where anyone can share resources, initiatives and events which might be of interest for everyone.

Participants’ profile

The participants’ profile presented here is based on responses collected through the pre-training questionnaire. (click on the image to enlarge) 62 participants from the seven partners universities in…

Week 1: Welcome

Webinar recording

Week 4: Open and inclusive teaching approaches

Learning resources The OpenGame Handbook of Open Teaching collects 24 real-life open and networked teaching practices, presented detailing their potential for transferability and the competences needed to put…

Week 3: Gamification within e-learning

Learning resources Article: Using the MDA Framework as an Approach to Game Design, by Jenny Carroll Article: Gamification in E-Learning: Introducing Gamified Design Elements into E-Learning Systems, by…

Week 2: Tools and methods for collaborative online groupwork

Learning resources Article: Bichronous Online Learning: Blending Asynchronous and Synchronous Online Learning  by Florence Martin, Drew Polly and Albert Ritzhaupt Recorded webinar, Enhancing Interaction in Live Online Classes: What…

Intro

ABC Design Learning Is Upgrading The Introduction to Pharmacy course

1) Aim and Objectives: Introduction to pharmacy course needs to be redesigned because: It provides an introduction to the profession of pharmacy. Hence it is important to attract…

Bromatology from traditional methods to collaborating with student

Institution: Arab International University (AIU) Faculty: pharmacy Course Name: Bromatology (theoretical & practical) Category: core Level: fourth year Redesign the course: 1) Why (Aim and Objectives) This course…

Clinical Pharmacology Module: Toward a more collaborative, student-centered course

Institution: Arab International University (AIU) Faculty: Pharmacy Course Name: Pharmacology (theoretical & practical part) Category: Core Level: third & fourth year Redesign the course: Why (Aim & Objectives):…